Category Archives: Retro Reviews

A modern review of a retro game or console, taking into account its accomplishments for its time period and also its lasting appeal.

Retro Business Rampage: The IBM PC300GL

I have an infatuation with the desktop form factor. I don’t know if it’s because the first several PC’s I had were desktops or if I just like the compact nature of them: the monitor sits nicely on top, everything’s neat and tidy.

By the mid 1990’s, towers seemed to be replacing desktops in the home. At all the dealers in our area, the only home desktops seemed to be several years old and underpowered compared to their tower brethren. I’m certainly not going to say that was a trend everywhere, but it was noticeable. In the business world, however, the desktop form factor continued to be the standard, likely for the above-referenced “neat and tidy” angle. Often, desktops had pass through power for monitors. One power cable, keyboard, mouse, and a phone line for the modem. Easy.

A few years off the expensive failure of the PS/2 line, and shortly after the follow-up ValuePoint, IBM was trying to claw its way back into the business market it had effectively abdicated to cheaper clones. I’ve covered the ValuePoint line before and I have fond feelings for it. They were simple, compact, and generally got the job done, though generally at a slower pace than their competitors. They also topped out at a 60Mhz Pentium during a time of rapid speed increases.

The IBM PC Series succeeded the ValuePoint. IBM was harkening back to the name that made them famous. In many ways, the PC Series was far more open and upgradeable than the machines that preceded it. In other ways, well…IBM is IBM. We’ll get to that shortly. Despite some issues, though, the PC Series was a rock solid line for business applications, equipped out of the gate with either OS/2 or Windows NT (switchable using the recovery CD that was included in the box).

Given the business focus, it’s unsurprising that Ethernet cards were more common than sound cards. You didn’t need sound to work on a spreadsheet. The machine may or may not come with a CD-ROM drive, with curved bezels adorning the front of the case if no option drive was selected. This design led to their motto at the time: “Reliable. Boring. Beige.”

I may have that wrong. Maybe reversed the order or something.

Anyway, given the business focus, what kind of performance can we get out of this as a retro gamer? Is this machine any good for some old-school DOS/Windows 95 gaming goodness? Let’s find out.

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The First Gaming PC?

(Note: I know, I know. This kind of blurs the PC gaming Epoch argument. Should this be the first Epoch? No…consider this our pre-history, if you will.)

If you were to go back and define when PC gaming started, when would you choose? I’m not talking about clones or ports from other platforms: real-life, bonafide made-for-PC goodness.

Would it be 1989 with the release of SimCity? Not a bad choice, I suppose. SimCity was an awesome game that took advantage of the power and flexibility of a PC. Perhaps Civilization in 1991? Or Indiana Jones and the Fate of Atlantis in ’92?

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Turn of the Century: Linux vs Windows

 

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The Year of the Linux Desktop?

I’ve been a Linux user since 1998.  I’ve also been a Linux sysadmin by trade for most of my career. So naturally, I’ve always been one to avidly track the inroads that Linux has made into the consumer market.

At the turn of the century, the whole “Year of Desktop Linux” thing was beginning to pick up steam.  Read any PC publication around that time and you’ll notice a stunning amount of vitriol towards Microsoft (Micro$oft) by readers and commenters.  Heck, even the writers of the articles themselves had a decidedly anti-Microsoft attitude.  There are a lot of reasons that this attitude existed, but the core of it was the Microsoft controlled the desktop PC market.  If you were using a computer, you were using Windows.  The hardware vendors were locked in.  The software vendors were locked in.  So, by extension, the users were locked in.

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Retro Review: IBM PS/ValuePoint 433DX/Si

Having recently acquired quite a few old IBM machines, I’ve been working at getting them all restored and tested.  There was quite a variety of machines, from 286’s to Pentiums.  However, the ones that interested me the most were the various different 486’s.  These weren’t IBM MicroChannel, instead opting for industry standard ISA ports.  That means it’s quite a bit easier to swap parts in and out of them

This particular beast is the PS/ValuePoint 433DX/Si.  Just rolls off the tongue, doesn’t it?  The ValuePoint series was IBM’s answer to the “IBM-Compatible” market.  It’d be an article in and of itself to explain what was happening, but the short answer is that other manufacturers were beating IBM at its own game.  The PS/2, while a hit with businesses, was very expensive and contained what was essentially a proprietary bus interface (the aforementioned MicroChannel).  In the home and small business market, consumers couldn’t afford the PS/2.  Companies like Compaq and Packard Bell swooped in and serviced that clientele.  IBM wanted back in.

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Roland SC-55mkII

Sound-Canvas-Selection

Sound Canvas?  What is this magical thing?

As I’ve begun to delve into the world of retro-PC hardware, I have found things both familiar and new.  For instance, while I’ve been a fan of Doom since the original release in 1993, I had never experienced the soundtrack the way it was SUPPOSED to sound.

Now, when I first played Doom all those years ago, I didn’t even have a sound card.  I fell in love with the way the game played and only later got to hear the soundtrack (and the effects), when I had upgraded to a Pentium 75 with a Sound Blaster 16.  Somehow, adding music to the game made it a more visceral experience.  Also, it’s no secret that Doom has some of the most iconic PC music ever written, instantly recognizable to (probably) millions.

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